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By José Braz; et al

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In: Proceedings of ACM SIGGRAPH 98, pp. 105–114. : Multiresolution hierarchies on unstructured triangle meshes. : Differential coordinates for interactive mesh editing. In: International Conference on Shape Modeling and Applications 2004 (SMI’04), pp. : Discrete differential-geometry operators for triangulated 2-manifolds. In: Visualization and Mathematics III, pp. : Poisson image editing. In: Proceedings of ACM SIGGRAPH 2003, pp. 313–318. : Cut and paste based modeling with boundary features. In: SMA ’93: Proceedings of the Second Symposium on Solid Modeling and Applications, pp.

This operator connects previously given triangle strips iteratively to reduce their number. They show how this operator can be used to update a striptification that was broken by a local vertex-split (resp. edge-collapse) operation. Thus, it can be used for continuous LOD, too. , 1999) an initial striptification is generated for a low detailed mesh. After this, the mesh is refined by inserting new vertices and edges, so that the resulting new triangles can be inserted in the initial striptification, without requiring more triangle Efficient Rendering of High-Detailed Objects 33 strips.

81–88. : Skip strips: maintaining triangle strips for view-dependent rendering. In: VIS ’99: Proceedings of the conference on Visualization ’99, pp. 131–138. : Optimizing triangle strips for fast rendering. In: VIS ’96: Proceedings of the 7th conference on Visualization ’96, pp. 319–326. : Building and traversing a surface at variable resolution. In: Proceedings of the 8th conference on Visualization ’97, p. 103. : Efficient implementation of multi-triangulations. In: Proceedings of the conference on Visualization ’98, pp.

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